Review

Lufia: Curse of the Sinistrals

Common Sense Media says

High-quality action RPG with some mild fantasy combat.
Age
10
Quality
 

  • The game’s focus is to save the world from evil. Fighting makes up a significant portion of the action, but our enemies are clearly antagonistic and non-human. Puzzles play a role as well, forcing players to put on their thinking caps.
  • The protagonists are trying the save the world. They are clearly good and well-intentioned. They engage in combat, but only because they have to in order to save the planet.
  • The controls are straightforward and there are several in-game tutorials that can be accessed from the in-game menu. If you are still having problems you can use a feature called “level boost” which will increase your characters’ skill level and make it easier to win in combat. This feature comes with no penalties, so there’s no reason for frustrated players not to take advantage of it.
  • Players use bladed weapons, various magical attacks, and ranged weapons such as boomerangs to fight fantastic creatures that disappear when defeated. There is no blood or gore, though players can earn an “overkill” bonus consisting of coins and additional experience if they keep attacking defeated foes.
  • Two of the game's protagonists express romantic feelings for each other.
  • Text dialogue includes very infrequent, mild profanity of the “damn” and “hell” variety.
  • Not applicable.

What parents need to know

Parents need to know that Lufia: Curse of the Sinistrals is an action role-playing game with fairly mild fantastical combat and a heaping helping of puzzles; all suitable for the late tweens and early teens for which this game has been designed. It’s also a good bet for players of all skill levels, thanks to a feature that allows less experienced players to bump up their characters’ levels should they happen to run into trouble, ensuring they never become stuck and frustrated.


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